Saturday, September 12, 2009

Discussion on Technology in Science Classroom

Technology Issues

Equity – homes, classrooms, schools, district, teachers, students do not have access to the same technologies at the same time.

Uses – can technology help create a wider range of choice for students, helping to increase their interest and ownership over their work?
- become more environmentally friendly by setting up a distribution list for homework, handouts, and notices, (use BCC function to safeguard email addresses)
- ipods, cameras, can be used to record group discussion and work during Science inquiry to aid with assessment
- e-portfolios allow for students to maintain record of work as they travel across grade levels
- video-conferencing, skype, podcasts, video-podcasts
o these can help students access an authentic audience for their work
 authentic audiences can help motivate students to take ownership
o also help to access outside experts
- virtual dissections
- calculators for graphing and statistics
- Read & Write Gold, Dragon Speak for help with reading and writing
- E-text books can allow for customization and increased interactivity
- Twitter can be a good tool to encourage classroom “talk” both inside and outside of the classroom, as students can ask questions of the teacher and their peers
o Still need to help students feel comfortable raising their hands and asking questions in a face to face context
- Having technology at our fingertips may be taking away from some of the inquiry (ie. Deductive reasoning, problem-solving, critical thinking) skills as answers are expected “immediately”.
o Requires an understanding of online digital literacy
- Bert Church School is experimenting with the use of iTouch

Some students, teachers, parents are overwhelmed by technology.

Just because students are connected doesn’t mean there are learning – we need to use technology to support them in learning.

Teacher tech-phobia is not a credible excuse for avoiding technology

It’s important to use technology where it makes sense to enhance learning

Not every student wants to be a Digital Native

What role can digital games be used to support learning and development of interpersonal skills?
- game-based learning meet children in a forum/learning situation they’re familiar with


To what extent does technology favour active or passive learning?

Needs:
- IT Departments need a better understanding of student needs, teachers need a better understanding of network security issues.
- Better understanding of effective uses of technology, technology not always necessary
- How do we move beyond the novelty of technology towards more effective uses?
- Establishment of provincial definitions of 21st Century Students and funding to insure it is matched across the province
- Establishment of an online science clearinghouse to help track new resources for the upcoming science curriculum

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